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Fantasy Blacksmith Full Crack [Patch]

Fantasy Blacksmith Full Crack [Patch]


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About This Game


You are a blacksmith in the world of the sword, magic and war, in which any blacksmith who knows how to make even the simplest swords is in demand. You start off as a poor unskilled blacksmith, but in time you will gain experience and improve to achieve wealth, fame and power, and change this world!

Fantasy Blacksmith is a magically realistic blacksmith simulator in which you have to create and sell weapons. Also, your smith will gain more experience and become stronger and more accurate with each created sword. You can also improve your equipment in the smithy, buy a better forge, better grindstone, improve your hammer and etc. We want to create an exciting and interesting simulator in which any player can make his dream sword. We are developing the game and creating 3D models from scratch. From the finished content, we take the textures and effects, and then we rework most of them.

"You are a smith and you create swords!"


The creation of the sword begins with the drawing. The sword consists of 8 parts: Blade (5 parts), Cross-guard, Handle, Top. You choose the material from which the sword will be made. It can be iron, bronze, titan, tungsten, mithril, silver, gold, etc. Using the large number of options offered and your imagination, you can create a huge number of unique swords. We believe that there may be more than 10 billion different swords that you can create.

"Using a hammer, beat your ingot into a blade"


According to your drawing, you will be hammering the red-hot metal to give it the shape of a blade.

You also need to remember to keep the metal temperature high, if it cools down, you can not forge it.

"Finally I can make Damascus steel"


You will have the opportunity to practice alchemy. Using different chemical mixtures of the correct recipe, you can create a damask pattern on your sword. Depending on the proportion of the mix of the chemical elements, and on the heating and holding the mixture, the result will depend.

One thing I can say for sure, you will not get two identical patterns.

"Feel yourself a witch"


One of the most interesting parts of the gameplay is making a magic potion. This is a very exciting and dangerous process. Having done everything correctly you will get a new sword from the mythical material, but if you make a mistake you can spoil the sword or even destroy it.


In the game there will be a lot of ingredients for the magical boiler and by collecting everything by recipe, you will get many different potions.

"Long live runic magic"


To superimpose magic effects on weapons, runes will be used, depending on the pattern on the magic table, different spells will be cast on the weapon.

"You can mine and smelt your own ore!"

You can mine the ore, and by mixing various ores in the smelter you will get very unusual metals.

"Casino in the Forge"


We will add a few mini-games for a variety of gameplay. Currently, dice and darts are being developed. Also artificial intelligence of rivals will be added. In mini-games you can try to sell your goods at an inflated price or play for money or rare artifacts with visitors to your forge.
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Title: Fantasy Blacksmith
Genre: Indie, Simulation, Early Access
Developer:
Heaven Brotherhood
Publisher:
GrabTheGames
Release Date: 8 Mar, 2019



English




Unfortunately, this game is almost unplayable right now.

First of all, the handle etc. didn't get delivered with the ingot.
So I had to order it seperately again and pay double, even though i have almost no money anyway.
Then i couldn't even fix the handle etc onto the sword at all (those little parts).
When i try to add them to this "machine", it just doesn't work. I press e and left mouse button while i have the thing in the hand, but nothing happens. That's why i quit. I can't continue playing after like 30 minutes.
I tried to make two swords parallel, maybe that was "too much" for the game to handle, because when i tried to grind the second blade, it showed me the grinding stats of the first blade, even though the second blade wasn't grinded at all.

However, the atmosphere hooked me right from the beginning and I was eager to play. Too bad that it just has so many bugs that i can't. So i stop playing for now and try again later.
Please make that all parts get delivered when ordering and not just the ingot (wtf?).

Also fix the problem with the small part machine. It's kinda frustrating when i just can't add this stupid parts into the machine. I wonder how you programmed this damn thing. It's just supposed to hold all the parts and add them together when i want to. No idea why it just doesn't want to take the parts.
Don't restrict the players to only use the parts that they ordered together, let this be a free game, just like real life xD
Let me change my mind (if that was the problem).
It's strange that just making 2 swords parallel makes so much trouble for the game that it breaks. I mean, it's a big part of the game to have the possibility to make 2 swords parallel and also to change my mind if i wish to (at least in my opinion).

Once the game is finished I would like a dlc in which you are a smith for the royal family\/army and the outcome of a war which will come in 30 days will be decided by your craftsmanship (how many blades\/quality). Maybe even in a Multiplayer with a 1 Month period per season? And like 1k smiths of one faction vs 1k of another faction and the winning faction gets some reward for singleplayer for example. That's just my idea.

This game has great potential and i fell in love with it from the beginning on. The atmosphere is very good, please continue working hard on the game. I like to support you with my buy!
Sorry for no structure in this review but that just came to my mind: It irritated me that the swords are "round" at the beginning. Even if i'm a Smith Noob I won't sell round swords XDDD. Let them have cracks or be dull instead ^^. Completely round is just too strange, i mean that would be hard to even achieve if you wanted it xD. Let a grandmaster smith make the very special "round swords" maybe. But not a novice that is so bad that he only can make round swords XDDD. I've played the game for 83 minutes and i can say that i've been sorely impressed with the devs progress. I've been following the game since Alpha 1.01 and i read every review to see if i wanted the game and i decided to wait for the game to be better; which it really has.

The tongs is no longer a grab-able thing, but an equipable thing(sorry about my bad english) - Positive
I've yet to encounter any game breaking bugs but have tried to lose some of my stuff in transit from the shop. - Good and bad
The hammering\/forging is also a good thing, but i've had a few swords being "close" instead of done despite the fact i've hammered and reheated it 5 times.
Grinding is kinda odd, when you hit 100, it starts going back which makes no sense so i've made quite a bit of money on that so far - mostly bad.
Last but not least: The textures. Love them and i'll definitely look forward to more!

I hope you'll keep udating devs. Love the game and your hard work! :D
. Fun simulator, pretty realistic but still pretty buggy... cant wait to see more updates!. i love this game to pieces but it needs mega help. its so glichy. it screams help me. my materils end up in walls, floors even bounces around the furnace. some times it wont show the bar heating up and i melt it to pieces. some one please help this game. im sad. Nice chill game. Love it already and it have more stuff comming... So exited, cant wait. Keep good work going guys. -Forge a sword in a dungeon where I can't see anything
-Drop it for a second to examine the rest of the map
-Sword decides to take on it's own fate and become a spaceX rocket, flying right through the roof
-I am left with darkness, sadness and dying fire
-10\/10 game
. I do recommend to try it at least once;

BUT.
the economy is broken.
the customers literally pay dirt for grinding.

and if you run out of money, well, wait like what, 25 minutes just to make some money by grinding swords?

that definetly doesnt make it better. I played for 7 hrs I like whats happening in this game but I can not recommend it at this point.
Crashes way to often no save function that I can find other than exiting game and coming back.

Customers will come to the door asking for you to do a thing you say yes and get locked in a screen. I have resorted to just auto selling swords and ignoring customers all together

I like this game but it has to get better before I can shill it to my friends. I guess it's decent, but I have encountered some bugs and glitches, but my main complaint is the artstyle of the customers. It looks like the developers are going for a realistic-esc style, so it feels very out of place when the customers are black and white anime characters.... I wasn't sure what to expect, but I really like this game. I'm so glad I bought it. I don't have anything else in my library even remotely like it.

There are a few design issues and the occasional bug, but the game's entirely playable, and glancing at the forum, it looks like the developers are aware of issues and actively working to improve things. Looks like updates\/patches are released on a nearly weekly basis.

I'd describe Fantasy Blacksmith<\/i> as a shopkeeper game. As a metalworker you spend your day: working the mine below the shop - if you choose to, smelting ore, designing blades based on templates, forging blades, damascening, sharpening edges, assembling swords, imbuing finished weapons with magic, ordering the supplies you need to keep the shop running - all the while keeping an ear out for customers who pop by to see if you have what they want in stock. You can also take orders and perform general weapon maintenance. The more you sell, the more money you make, and the more diverse your options of materials and patterns becomes.

Time management comes into play too. Things can get pretty frenetic. You can find yourself working the forge while you've got some silver smelting, and while a fresh ingot's heating up in the forge, you go to the catalog to add to a purchase order you're putting together - Knock! Knock! Knock!<\/i> - before you run upstairs, you pull your ingot from the fire, check on your smelting furnace and throw some coal into the coke oven. A customer's wondering if you have a sword made of mithral - you don't, but you think you can knock one out so you take the order. Back downstairs, you add a mithral ingot to your purchase order and send it off - then it's back to work.

And when you don't feel like the dealing with all that hustle and bustle, you just put up the Do Not Disturb<\/i> sign and work at your own pace. Either way can be fun.



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