Title: Fractured Lands
Genre: Action, Early Access
Developer:
Unbroken Studios
Publisher:
Unbroken Studios
Release Date: 31 Jul, 2018
Minimum:
English,French,Italian,German,Russian,Simplified Chinese
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Good game. But you need to add bots or make it free to play. Never even played, there is no playerbase. Just sat at a waiting screen forever. They really need to add a single player mode or something. Will request a refund now. Good luck to all who bought it, hope it gets better for you.. The game cannot run at all, I wouldn't recommend it even if it was free. The game play is okay if you can actually get into a match, but alas you cannot because it is so poorly optimized.. They should rename this game "waiting for players simulator" because NOBODY plays it....you just sit at matchmaking for \u2665\u2665\u2665\u2665ing ever. Still haven't got into 1 damn game.....don't waste your time.. Add bots! Waited for almost 20 minutes for a match and never got into one, even on a 1v11. There are no players.
Its a cool take on the PUGB Genre but add a PVE element so people can still play a pve game if there are no players. This will allow newer players to level up and get a hang of the game before going into BR mode.. Why are you selling me a game I can't even play by myself when I'm the only one trying to play it?
Version 1.0.2:
We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions.
Battle Knights Version - 1.0.2 (09/02/2016)
- White Challenge is aptly named (from White Realm)
- Death trap collision bound (left side) has been added
- Changed cosmetics in Yellow Realm
- Minotaur is now invulnerable for 1 second after taking damage.
Health has been reduced to 8, from 10, compensate
- Defeating White Boss now properly unlocks the achievement for defeating him
Battle Knights Version - 1.0.1 (08/31/2016)
- Fixed cosmetic bug in Sand Grinder
- Fixed level bug in Dead Deeps (Blue Challenge)
- Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge)
- Story Mode Unlocked achievement now functions as intended
- Wonder's name is now the proper color in ending cinematic
We hope that you've all been enjoying the game so far.. Version 1.0.5 (Infinite Lives Option):
We've just updated Battle Knights to include infinite lives. This was decided because Battle Knights has a steep difficulty curve which requires practice to master. However, enabling infinite lives comes at the cost of being unable to earn achievements (other than in challenge levels) as we want to reward skilled players for investing their time into the game.
As there is the choice to replay any level in the game, players may decide to go back and replay them with a finite amount lives in order to earn achievements.
Battle Knights Version - 1.0.5 (09/12/2016)
- Infinite lives have been added in the options menu. However, playing with infinite lives will prevent the ability to earn achievements. Challenge levels are the exception to this as they have always had infinite lives by default.
- Fixed an issue with spawning clouds on Green Challenge.
- Fixed an issue when setting lives and going into the options menu in which the UI was misrepresenting the amount of lives that had been previously set.
. Battle Knights Update (Xbox parity):
Hey everyone,
About a week ago, we updated Battle Knights to match the Xbox One version. Below are the most important parts of the update.
- Changed character movement (should feel more responsive)
- Performance improvements(only noticeable on much lower end hardware)
- Controller improvement (mostly just how controllers are managed by the game)
- Only certain enemies knock back (bosses, minotaur, and goblins). Knock back occurs regardless of if a player is blocking or not (damage still doesn't get dealt).
There were other things done but they were mostly small things in relation to what's written above. Hopefully you guys enjoy the update.. Version 1.0.6:
Hey everyone, we've just made some changes to Battle Knights. Read about them below.
- Fixed an issue in which lives weren't resetting when replaying Rainbow Realm
- Changed Blue Realm level balance
- Made a change with controllers that should resolve some issues that users have experienced
- Fixed a small memory leak (this was only noticeable in systems with lower specs)
- Improved performance (this will only be noticeable in systems with lower specs). Version 1.0.4:
We've just released another patch for Battle Knights. This one addresses a major issue which was discovered in the Dungeon Run game mode.
- Fixed an issue which caused the game to crash when fighting the Werewolf boss in Dungeon Run
- Dungeon Run Minotaur now properly goes into it's death animation when defeated
We apologize to anyone who may have been affected by this.. Version 1.0.3:
Today we've released another patch. This patch addresses the following:
- Changed cosmetics in Red Realm
- Changed cosmetics in Rainbow Realm
- Completing Black Challenge now properly unlocks the achievement
- Boss Rush Valor background music now properly speeds up when his hp falls below 50%
- Boss Rush Honor background music now properly speeds up when his hp falls below 50%
We hope that you've all been enjoying the game so far.
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