Title: Hyperspace Delivery Service
Genre: Action, Adventure, Indie, Simulation, Strategy, Early Access
Developer:
Zotnip
Publisher:
Zotnip
Release Date: 20 Sep, 2018
English
hyperspace delivery service
Excellent retro space game in the tradition of Star Trek 25th Anniversary as well as FTL.
Time Mysteries 3: The Final Enigma Bubbles the Cat Bubbles the Cat Version 1.0.0.5 : Hello everyone! Today sees the release of version 1.0.0.5 which brings cloud saves and tweaks to the games difficulty, including some more notorious levels.. Devlog #1 - Powerups and Flow (and GIFs!) : Hey folks, In the first dev log post before launch, I figured I would use this as an opportunity to share with you all the progress on the game as it stands so far as well as show off new features as and when they're added.. Devlog #3 - More Hazards! : Hey there, friends! This devlog continues to look at the game's hazards, explaining what they do and what kind of challenges I'm hoping to set before players with them.. Devlog #2 - Hazard Mechanics : Happy New Year all! Heres hoping that 2019 is a great one for you. Im very excited to be bringing you Bubbles the Cat in a few months time! Continuing a little in theme off the previous blog post, I thought Id start taking a look at the different hazards Bubbles will encounter and what I hope they will bring to the table in terms of level design.. Devlog #4 - Content Complete! : Just a quick update this time around - but the good news is that Ive finished work on what I anticipate will be the last level in the game. The game is now content complete; Ive got all the stuff in there that I would consider a minimum for releasing. I can reveal that the game now has 125 levels which - depending on how you play - will occupy you for up to 8-12 hours, subject to skill level and how much of a completionist you are. and this is before adding new game modes that I hope will mix the gameplay up; in short, there's a lot for players to do! Note that this doesnt mean Im done yet! Theres polishing to do, more features Id like to add and tweaks to those levels Id like to make before launching the game. Once I have a solid release date, I'll be sure to share it with you - following Team Cats & Bears on Twitter and wishlisting the game will not only allow you to keep up with this news, but will also really help the game's development out.. Post-Launch Update : Hey folks - its coming up to a month after Bubbles launched and Im really happy with the response the games received so far! Ive taken a break after the games launch to recharge and work out what my next steps are (with some work on Bubbles here and there when I get the chance).
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