Title: Normal Fastfood Fantasy
Denise KQ Studio.
Denise KQ Studio.
Release Date: 23 Jan, 2018
Now I love experimental games more than the average gamer, but Normal Fastfood Fantasy<\/i> is broken, short on content, and grossly overpriced.<\/b> The quirky little half-idea of the game is neat, but small. The developer has shown zero presence on Steam, so I'll keep this short for potential customers.
Essentially, you have 15 minutes to complete three small levels.<\/i> You control two fastfood employees; one with WASD, and the other with the mouse. It's challenging in the same way as patting your stomach and rubbing your head. Well, there were two of us to make short work of it.<\/span><\/span> That's what I believe to be the whole game. That's what the store page says, but as you'll read in a moment - level three is unpassable due to a glitch.
It is broken.<\/b> You can see my screenshots to understand that level three starts with one employee stuck in the ground. There is nothing you can do to fix it on our end. So, that's it.
It's short on content.<\/b> We could crush the three levels in less than about five minutes, give or take. There is literally no reason to replay after that.
It's overpriced.<\/b> In an ever-increasingly flooded market, asking eight bucks for what looks to be a weekend project is just not going to work.
This gets a hard pass from me.<\/b>
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