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About This Game

Park Bound is a massively multiplayer playground featuring player crafted parks. Parks contain a variety of open worlds to explore and play with other players. Each world has different goals, obstacles, and collectible treasures used to unlock more challenging levels. Jump across traps, dodge obstacles, pick up jetpacks, soar through the sky with gliders, and even roll inside balls to complete objectives.

Features

  • Playable solo, with friends, and other players you find in the parks.
  • Explore and collect treasures in the main park created by the developer and parks created by the community.
  • Variety of levels types from platforming obstacle courses, party-style mini-games, to explorable sandboxes.
  • Pick up jetpacks, gliders, gyroballs, double jump, and more - each changing how you play the levels.
  • Includes in-game level editor where you can create your own network of worlds combined as a park.
  • Build and share your own objects or use existing libraries created by the developer and other players.

The Parks

The game is a continually growing ecosystem of parks created by both the community and the developer. Each park, managed by a single player, is its own self contained universe that offers consistent level quality as well as a place to return to as more levels are created. Parks can be visited by jumping into portals located throughout the hub world or by using the in-game park browser.


Each park is filled with levels that can be created with a variety of styles and objectives. Some levels may be an intense obstacle course requiring expert precision, analysis, and execution. Other levels may be open worlds with a variety of smaller challenges to be completed independently. Levels can have special rewards for taking difficult paths, finding secret locations, completing a section under a specified time limit, or gathering collectibles in a dangerous area.

Level Editor

As a creator, the level editor gives you full control of everything in your park. Once the park is opened it is always online and accessible to anyone with the game. You can watch your park from above, play alongside visitors, and view real-time population metrics to gather valuable feedback about your levels.


The level editor gives the tools to create spaces efficiently without limitations. Using a visual interface creators build entire levels without any programming or scripting languages. The editor provides customizable shape primitives, terrain, voxels, materials, animations, lighting, music, sound effects, particles, prefabs, and more. Prefabs give designers the ability to create complex re-usable objects in discrete packages. Park Bound embraces an open design philosophy where creations can be shared and modified freely between authors. This atmosphere of collaboration allows authors to combine and improve existing ideas to create new worlds. b4d347fde0



Title: Park Bound
Genre: Action, Indie, Massively Multiplayer
Developer:
Bambastic Games
Publisher:
Bambastic Games
Release Date: 30 Nov, 2017



English



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I don't believe for a moment that this game is ready to come out of Early Access, and it's not because of the graphics. I don't mind Low-Poly games as long as they play well and have an enjoyable enough concept, but unfortunately Park Bound does not play well. Controls are solid enough, but the levels are where it falls apart, and it didn't take long for me to realize that I felt gypped.

Levels are empty, and have very minimal goals and missions; some of them only have one, and those are usually the bigger than average maps. It's difficult for me to understand why the levels are even this big if there's barely anything to do? I've seen some others commonly compare this to an MMO Mario 64, but I honestly can't see it, especially if there are not enough missions to complete for each level. Some missions just have an arrow that points you in a random direction miles away from the start and you have to assume you know wherever it is that it's pointing to. I thought it was just pointing to the very end of the level, but there's no where near enough time to get that far in the arbitrary time limit it imposes on you. Some big parts of levels disable your ability to jump, the only amount of basic platforming this game has given you, and pretty much makes those sections miserable to complete.

Overall not worth the purchase.. I great platforming game to just hop in with your friends and have a good time. Laugh and suffer at the will of the level maker, plenty of levels that range from easy to hard. Overall a really fantastic game.. Needs an option to have static shadows under the player. It's really helpful for jumping

Also, the default gamepad settings (with an xbox 360 controller) break the double jump and glider. The xbox 360 trigger sends multiple inputs as you release it. The glider kind of works if you hold it down at the right time, but the double jump basically won't work unless you map it to a buton instead of the trigger.

With that said I beat the default park 100% and really enjoyed it! Happy to support this in early access and have already gotten my money's worth.. I've not played this game for very long but it has been extremely fun and challenging playing through levels from random people and even some levels from a friend.

The game is really responsive and runs well most of the time. Depending on whats in the level; One of my friend's levels has a bunch of rotating spike wheels and it makes my computer stutter a bit. Other then that though i haven't had any other problems.

I look forward to playing more levels from other people when the game full releases!. I recommend this game!!
I bought this based on the reviews and I am not disappointed!
If you like mini games like jumping games and agility games or games like jumping quest in maplestory.
This is the game for you!

There are so many games. You can even create your own park. This is a great game for $15! Wish I found it sooner!!

Not only that, the people in here are really friendly too!!. Fun little game to keep you entertained for an hour or two before the difficulty kicks you in the nuts. Not because it's challanging but because it feels like people don't test their own levels. Pretty awesome game worth buying if your into Mini Games should come play Needs more players maybe some pvp. \ud83d\udc4d\ud83d\udc4d\ud83d\udc4d\ud83d\udc4d\ud83d\udc4d

Much better than Ko-S\u041dIT-gama.


Park Bound 1.3.3 released:

Game. Park Bound 1.1.6 & 1.1.7 released:
1.1.6. Park Bound 1.6.0 released:
Update is required to play recently uploaded parks or with other players on 1.6.0. Players with older versions will be split into their own sectors.

Level Editor. Now available on macOS:
Park Bound is now available to play on macOS - see the system requirements section of the store page for details.. Halloween Event and update 1.3.1 released:
Halloween. New Zones Released!:
Three new zones have been added to Park Bound: Lava Keep, Cube Garden, and Lunar Station.

Enjoy!. Launching tomorrow, 1.4.7 & 1.4.8 released:
Park Bound will be leaving Early Access and launching tomorrow at 17:00 GMT (11:00 AM CST). Thanks everyone who participated in Early Access. It has been great to play with you all in-game, see your screenshots/videos, and explore the community created parks. Hope to see you there on launch! Also, update 1.4.7 is released to include various editor fixes and improvements.

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