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The Shopkeeper Free Download


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About This Game

The Shopkeeper – An Interactive Short

A desperate man needs to find the right antique to impress a rich relative, but his choice will have dreadful consequences. The Shopkeeper is a point-and-click narrative game set in a space between the Twilight Zone, classic Lucasarts adventures, and Antiques Roadshow.

Features

  • Fully voiced (starring Jeff Ricketts (Buffy, Angel, Firefly, ST:Enterprise))
  • Graphic novel style graphics
  • Interactive short co-written by James Wallis (The Extraordinary Adventures of Baron Munchausen & Once Upon A Time game)
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Title: The Shopkeeper
Genre: Adventure, Indie
Developer:
Tom De Roeck
Publisher:
Mastertronic
Release Date: 23 Oct, 2014



English




The Shopkeeper sounded like an interesting little game for its price, but having played some of it I wish I had waited longer and read some of the user reviews. The game felt slightly broken, with scenes never really tying together correctly. You're merely dropped in with no explanation as to what's happening. Apart from that there was very little to do, and gameplay boiled down to an occasional clock clicking or skipping of dialogue that came up previously, which is far from the "point & click" gameplay they claimed to offer. While the art is nice the repetition of scenes wears thin very quickly. If you want to experience this game for the art style then just look at the screenshots above, as these were the only settings I encountered while playing through. All in all, I can't say I'd recommend this one. Worse still, with their comparison they have sullied the once proud name of Antiques Roadshow, which is frankly unforgivable.. Confusing and disappointing.
The repetitive story line feels like a bug more than a narrative style.. An interesting story, but it takes several very similar runs to really get the whole picture. Figuring out how to reveal the whole story is also unclear, forcing frustrating retries. Better direction, some polish on the art, and better voice acting could pull this game together into a good experience.. Keep in mind that this is not the sort of point&click game where you can move around freely (the game does that for you) plus there are no puzzles in a traditional sense. It's probably more like a short third person audiobook with very light interactive elements, where you are able to click on a couple of objects and dialogue choices, but except for that the game dictates everything else. If you're okay with that, you can expect interesting artwork and a very nice and dark comedy, that can actually get you thinking!. I found this one interesting, though it helps having a guide to get to the ending proper if you dont have the patience to trigger things through trial and error. It's very amatuer (voice acting is only passible, for example), but there are some neat ideas there. Three bucks is definitely a good price for it.. The art style is really interesting, the voice acting is decent and I really did enjoy the macabre little stories that each item in the shop had, however this isn't really a "point and click adventure" in the sense that that's usually meant. There's a hub area where you can listen to (if you're lucky) two short descriptions and one little story, then a little scene with dialogue choices that don't seem to matter and a strange arbitrary "win" condition. I found myself wishing I could skip the office scene all together and just listen to the little stories in the hub area, which isn't what you want to hear about a game.

Additionally, I know that the description says "short", but it's REALLY short. I have 1.1 hours on this game and I'm pretty sure I've seen all the content.

I enjoyed this game for what it was, but I couldn't in good conscience recommend it to someone else.. This game feels like its incredibly lazy or just very unfinished as though the developers didnt want to continue with the project so they took what little material they had and made it into this. It has poor design, boring storyline, and takes maybe 10 minutes to finish the story if you choose not to skip any dialogue. There is little to no value here.. I think I like what this game was trying to do, but unfortunately, the execution was lacking. I can feel the potential, and I really wanted to like it.

The interactivity is almost non-existant, and what's there is poorly implemented. Clicking on things usually had no effect, even when the cursor changed, making me think that there was some interaction with the object the mouse was over. Sometimes, clicking would inexplicably skip dialog, making me miss things, other times, nothing would happen. The game appeared to keep going regardless of what I did, and the events in the game rarely had anything to do with the things I clicked on.

Overall, this left me feeling confused and frustrated.. Horrible game. Nothing much happens and it's slow and boring beyond understanding.
Voice acting is worse than awful.



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