Title: A Blind Legend
Genre: Action, Adventure, Indie
Plug In Digital
Release Date: 7 Apr, 2016
A most interesting experience.
Probably one of the best VR games available on steam, and as far as I'm concerned the only worth buying.. The game is free in Android yet they charged me money here before I realized I could get it on the phone for free. Why?. This game is brilliantly executed-- a truly unique gaming experience. This is a video game without any video. I recommend a good set of headphones and a controller (I use an Xbox 360 controller). Also, I just play with my eyes closed as well instead of looking at the smoky screen. The game flashes the screen when you successfully make an attack with your sword and I can see the flashes with my eyes shut. For a game like this, if the voice acting or sound effects were bad, it would ruin everything. Fortunately, everything sounds great and your imagination fills in everything that is going on around you.. I appreciate the concept of the game but I had to stop playing after 20 minutes.
The text to speech irritated me and especially the announcement of each loading scene has been a horrible choice in my opinion.. Ok, so for those of you who look at reviews first this is for you. The computer automated voice in the beginning is horrid. It is amazingly annoying and almost made me want to stop playing the game. After I got throught the tutorial it became fun. Just get through the beginning and the rest is extremely fun and I am having a great time playing it so far. Its fun to just close my eyes and listen. Very creative game. I can say for the first time in a long time that this is something I have not experienced before in a game. That to me is worth the 5$ I paid
-2 becuase they should have just gotten a voice actor to do the job of the computer voice. Hell the dev should have just done it.
Everything else is great so far.. This game is so easy I can play it with my eyes closed.. Quick thoughts on my experience so far.. It's an interesting game, but it's not that great. Here's why.
1. The robot voice that tells you how to play is annoying.. it seems to speak less and less as you play, but it completely takes me out of the experience every time it pipes up. If there must be a voice speaking to me, the player, at least make it a real voice. This is the worst thing so far.
2. There isn't a big enough variety of sounds.. for a game that is 100% based on sound, it kinda annoys me that the thugs that attacked me made the same noises every time they were going to hit me, and the same sound every time I hit them... wolves have the same noises every time they run up, attack, and get hit as well. It needs at least a few different versions of each sound.. both for variety, and challenge.
3. It's really hard to determine how much you're turning.. Too easy to under- or over-estimate. Even when using the sounds around me as clues, This is still a bit of a problem. Limitation of the hardware and controls, I suppose.
Other than that, it's pretty alright I guess. It's an interesting experiment. I don't think this is the first time I've played something like this, but it's certainly a rarity in any case.
Would I recommend it? I'm going to hit "no" only because I think the vast majority of people out there won't really be into it, and because of the flaws listed above.. But if you're the type of person, like me, who likes to try interesting stuff (or if you're actually blind) go for it.. Maybe it's my unjustly high standards, but if you are making a game where your entire selling point is an audio experience, I'd expect there to be a bit more effort put into the sound making (read: don't reuse the same sound assets). I can overlook listening to my daughter character repeating the same directions over and over again. I can't however accept that I'm fighting a troop of knights, who thankfully have some variant in their voice and personality, but still have the same attack and death sound. I know this is just nitpicking, but it just feels extremely lazy, especially since sound plays such an important role in the game.
Another problem I had with the game is that it actively tries to stop you from getting immersed. The Tutorial\/Guide voice is very annoying and there was no option in the settings to disable it. It really sucks when you took the time to blindfold yourself in a dark room and covered your ears with a decent pair of headphones and your adventure is ruined by a semi-robotic female voice going \u201cLOADING\u201d.
Mechanics wise, it's ok. They were creative in painting the world around you. The sound of your footstep change depending on where you are, the background noises are often filled with subtle sounds to make the world seem alive. Utilizing the daughter character as a marker was also a smart workaround to enable players to move around the game world. However, the maneuvering could use a little tweaking. You could take a wrong turn, and on asking your daughter where to go, she will simply repeatedly tell you to TURN RIGHT. You\u2019re better off playing it by ear, and try to get closer to her voice. Controls are responsive but the combat system felt a bit too simple. The story isn\u2019t too bad and your daughter sounds like a cute girl, so things are probably pretty good.
Overall, if you\u2019re looking to just sate a curiousity, then this game would probably be enough to sate it (and the price point is quite fair). However, if you were unfortunately looking to put yourself in the shoes of a blind knight, you will have to look elsewhere.
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