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Dungeons 2 - A Song Of Sand And Fire Portable

Dungeons 2 - A Song Of Sand And Fire Portable


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About This Content

On a tour of the world of Dungeons 2, the Widely-Traveled Evil finds itself in a scorching desert in the blazing new DLC "A Song of Sand and Fire". An insane priestess is on the loose, burning anything not back in its' dungeon by the count of three at the stake. Will the Flammable Evil and its' minions also fall victim to the flames? Or will the Callous Evil be able to survive this ordeal and save itself and its' minions from a charcoal-broiled end?

Features:

- 3 hot new combat missions with a total of about 10 hours of play!
- Fiery new opponent variants with their own special abilities! 7ad7b8b382



Title: Dungeons 2 - A Song of Sand and Fire
Genre: RPG, Simulation, Strategy
Developer:
Realmforge Studios
Publisher:
Kalypso Media Digital
Franchise:
Dungeons
Release Date: 10 Sep, 2015


Minimum:

  • OS: Windows Vista (SP2) 32bit
  • Processor: AMD or Intel, 3GHz Dual-Core or 2.6 GHz Quad-Core
  • Memory: 3 GB RAM
  • Graphics: Intel HD4400, NVIDIA GeForce GT 440/GT 650M, AMD Radeon HD 7750/R5 255M
  • Sound Card: DirectX 9 compatible soundcard

English,German,French,Italian,Russian,Polish



dungeons 2 a song of sand and fire gameplay


My main issue... 3 boring skirmish maps that only total about 3 hours playtime, not the 10 that it advertises. Same goes for chance of dragons dlc. Cheap unimaginative dlc.. My main issue... 3 boring skirmish maps that only total about 3 hours playtime, not the 10 that it advertises. Same goes for chance of dragons dlc. Cheap unimaginative dlc.. Good DLC for a great game!. really great add on. Well, after playing through these three maps, I would say it is essentially a glorified map pack for skirmishes, outside of the flavor text telling a bit of after game story in the descriptions for each. This did felt lazier in enemy design as opposed to the dragon dlc, where we at least had to deal with dragons bearing down on our dungeons.

However, I did find enjoyment in playing these and I did like the way the overworlds were designed and it fitted what was mentioned in the desriptions before starting each map (exp. Alliance bunkering down in their little bases and mountain towns as I slowly make my way towards them. In level two there is a nice little mountain valley village below the mountain ranges).

I personally found them fun to play for skirmishes, and depending on your play and which faction you choose, it will take you roughly several hours to finish. (I took my time upgrading my orcs and such, so my playthrough was longer) I highly doubt it will take you less than five hours or so to finish unless your speed rushing (which argues why you would want to rush the levels in the first place instead of enjoying what you've bought, that's like buying a bag of chips. scarfing them down within minutes and then complain there were not enough chips, but anyways).

If you really like the game, then this is a nice little filler while waiting for the expansion in the future. If your on the fence about it, then wait for a small discount.. good game. not the best but good game. the dlc is like a it should be. like if you want musterd with your frise .you don't need it but its a nice topping.



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