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Spin The Beat Reset Key


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About This Game

Jump-n-dodge couch-multiplayer arcade action to the beat of the music!

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Spin the Beat is a game designed to bring friends together for some good-old-fashioned couch-multiplayer fun. With simple controls and simple objectives, it's a game that anyone can pick up and play.

You and up to three friends are dropped into a small environment which quickly comes to life in bright colors and intense sounds as simple but devious enemies do everything in their power to knock you and your friends off the edge. You can work together to keep the game going for as long as possible … or knock each other around to try to earn the highest score! Rack up points by surviving consecutive waves, defeating enemies, and defeating each other. Watch out for sudden events that can mix up gameplay, including power-ups and wild changes in the world's behavior!

Spin the Beat can be played with 1 to 4 simultaneous players on a single screen.

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FEATURES


- Rapid-fire gameplay that keeps you guessing
- Random events which mix up gameplay as soon as you think you've seen every trick the world can throw your way
- One simple objective: Don't fall off!
- Six color-coded enemies with wildly varying behaviors, but who share the common goal of knocking you off the tiny world
- Simple, intuitive controls that make it easy to pick up and play
- Play how you want - go for points in Party Mode or compete to be the last one standing in Survival Mode
- Semi-procedural music – no two play sessions will have exactly the same soundtrack!
- Multiple environments, each with their own distinct visual style, soundscape, and gameplay twists

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Spin the Beat is an enhanced and expanded remake of BeatBox, a student game developed at DigiPen Institute of Technology in 2014 by the creator of Spin the Beat.

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TECHNICAL NOTES

Spin the Beat requires 1 to 4 Xbox 360 gamepads. Keyboard controls are available for Player 1 only.

Spin the Beat uses the XCI Unity package for player input, which specifically requires Xbox 360 gamepads. To use other gamepads, it is recommended that Windows users use the x360ce third-party software to rebind controls, and Mac users use the Enjoyable third-party software to rebind controls. b4d347fde0



Title: Spin the Beat
Genre: Action, Indie
Developer:
Clockwork Anomaly, LLC
Publisher:
Clockwork Anomaly, LLC
Release Date: 5 May, 2017


Minimum:

  • OS: Windows 7
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • DirectX: Version 11
  • Storage: 250 MB available space
  • Additional Notes: Requires 1 to 4 Xbox 360 Gamepads

English



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Half-Life 2 updated:
We have updated the public release of Half-Life 2. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Converted Half-Life 2 to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux operating systems
  • Added support for Virtual Reality devices, in particular Oculus Rift
  • Numerous bug fixes contributed by community members
. Half-Life 2 Updated:
Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated. This includes all the changes in the Beta since November 2013.

The following changes are included:
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux
  • Added VR support to Half-Life: Source
  • Fix for an issue some players were seeing for the second train in Route Kanal getting stuck and blocking forward progress.
. Half-Life 2 Beta Updated:
Updated the beta to fix a bug that could cause Steam to fail to update game binaries for Episode 1, Episode 2, Lost Coast, and Half-Life: Source. After this update it is possible that one or more of these games will fail to start with the message "Unable to load library client." If this happens to you, just run the game again and the problem will correct itself.. Half-Life 2 Beta Updated:
The Beta version of Half-Life 2 has been updated. This update includes a fix some players were seeing for the second train in Route Kanal getting stuck and blocking forward progress. Episode 1, Episode 2, Lost Coast, and Half-Life: Source betas have also been updated because of the code they share with Half-Life 2.. Half-Life 2 Updated:
Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, and Half-Life: Source. This is the release of everything in the previous beta.

Changes include:
  • Fixed radio buttons in the Difficulty options.
. Half-Life 2 Beta updated:
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Improved Russian audio localization
  • Fixed crash under Linux when playing the Episode 2 teaser at the end of Episode 1
  • Fixed gates in d2_coast_03 not opening if a stray piece of debris was behind them
  • Fixed in game text language to follow Steam language on Mac OS X and Linux, mirroring Windows behavior
  • Fixed being able to open door in d2_prison_03 before killing Antlion
  • Fixed being able to rotate light bridges in ep1_citadel_03
  • Fixed missing texture in Judith Mossman transmission in ep1_citadel_03
  • Fixed music not continuing after save game load in d2_coast_08
  • Fixed crash when using custom hud settings under Linux
. Half-Life 2 Beta updated:
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Fixed vehicle velocity not being saved in save games. New saves made after this change will now correctly restore vehicle speed
  • Fixed actors lines being chopped in localized builds due to out of date sound cache
  • Fixed Lamar animation in d1_trainstation_05 when jumping on the locker
  • Fixed wrong env map in d1_trainstation_05 puddle
  • Fix timing error in catwalk destruction in d3_c17_08
. Half-Life 2 Beta updated:
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Added a gl_finish cvar, useful for certain Linux GL drivers that require an explicit GL_Finish() at the end of each frame
  • Fixed some materials having incorrect sounds when hit
  • Fixed some missing responses from Rebel chatter
  • Fixed bad lighting on some female rebel characters
  • Fixed being able to pickup Grigori's annabelle in Ravenholme if you got to the wrong place at the wrong time
. Half-Life 2 Beta updated:
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Updated Russian localization
  • Fixed NPC sentences not containing contextual information (like map location)
  • Lock player input during the introduction sequence in Half-Life 2
  • Fixed Episode 1 ep1_c17_00 so that Alex says the "Turret out of Bullets" line and the start of the air vent line
  • Fixed the power plugin having a red light after you fix it in the teleport sequence in Half-Life 2
  • Fixed video playback of the introduction movie and the Episode 2 recap not stretching to full screen
  • Fixed joystick rumble effects not stopping sometimes under Linux


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