Title: Birthseederia
Genre: Adventure, Casual, Indie, RPG, Strategy, Early Access
Developer:
Onefurinthebox
Publisher:
Onefurinthebox
Release Date: 16 Aug, 2017
Minimum:
English,French
I like it! Pretty good survival game ^^ Developer, good job!. I like it! Pretty good survival game ^^ Developer, good job!. It is a pretty good work but I would like more different rooms and BGM. By the way, do you( game creator) know Kogenta and Chatnoir? If not, I recommened you to google them and I am sure you will fall in love with them XD. Best wished to you and your complete version game~~. It was quite good, but not perfect.I like it very much.. It was quite good, but not perfect.I like it very much.
new combat system:
Update V0.6.807
Hello everyone, here is the 2nd big update that brings a brand new combat system completely revised. I hope you enjoy it and bring the game a much more interesting dimension.
many beug and fit were done.
The next big patch will bring a much bigger dimension to faction and camp. New interaction with the factions, depending on your reputation will change your approach to the game. Graphics enhancements and new weapons and items are planned as well.
content of the patch 0.6.807
adding:
new combat system
fight
new stats: speed, combat location,
new descriptive HUD of the monsters
new combat HUD
objects: impactor, 1st aid kit
particle effect
interactive door in the scenario of the elected
beug fix:
icons for cafts
transition problem when the character moves
appearance problem when you open a chest
improvement of rain and snow weather effects. Update 0.9:
Supervision of the update: V0.9.0
Hello everyone, here is the third and last bet.
It incorporates the latest gameplay additions to the game:
* Add Base Camp:
[listing]
Camp Improvement Tree
camp improvement based on your faction
resource creation system according to your faction
new items available depending on your faction
[/listing]
* Add mission:
[listing]
send your allies on a mission to find resources
report of available missions
different mission depending on territory, time, type of allies
[/listing]
* Added creation:
new weapons and items can be created based on your faction
* Adding contracts:
allows to stay with a faction
* 1st specific object to a faction:
call whistle displayed between zones equal to the number of slaves you have in your encampment
[listing]
Visual improvement of the shotgun
Visual improvement of several decorations
New music exploring different ruins by biomes
Improvement of the combat system
Particle optimization
New effect for radiation
[/listing]
* Correction of beugs:
[listing]
correcting a problem when the inventor was full
fix a problem that could block some menus
fight animation for more impact
Fixed a problem displaying some equipment items
Fixed a problem that could hang at the end of the years
correction of minor beugs
[/listing]
** Improvement on which I will work as soon as possible:
[listing]
new faction objects
Improved Visuals for Elus and Unders Camps
the nomads faction store
localization EN
[/listing]
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