Title: Grave Prosperity - part 1
Genre: Action, Adventure, Indie, RPG
Developer:
Dark Room Games
Publisher:
Dark Room Games
Release Date: 30 Apr, 2018
Minimum:
English
I wanted to like this game but playing it on the Normal difficulty, the game is punishing for the wrong reasons. The very first enemy is so badly made it's laughable. Your character's combat is responsive to a degree, everything does indeed work from her combo to countering, However the very first enemy has these options:
- Teleporting while being combo'd by you
- Teleporting while it's attacking you
- Teleporting after being parried, thus showing your counterattack doesn't even have iframes because it can smack you out of it
If the first enemy of the game has this bs, I can only imagine what the rest of the game has. I don't mind difficulty, but this isn't making the game difficult because you don't feel as though you lost through fault of your own, it's like fighting a Guilty Gear character using a vanilla Street Fighter II character, it's not enjoyable and I'm guessing there's some sort of way to exploit the enemy AI in order to beat it "easily" but that's not enjoyable either. I can't recommend this game until the developer looks into this issue. Age of Barbarian has more polish than this.
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