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Second Coming Mod Download


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About This Game

Second Coming is a sci-fi cartoon gamebook with turn-based 3D battles (xcom-style). It is a sci-fi adventure where you and your team explore an alien ship and uncovers its secrets. This game will appeal to both gamebook enthusiasts as more traditional gamers - extending the gamebook format with digital effects and narration. The story explores the concept of origin of life and alien civilizations.




They Have Waited

As an alien ships approaches and make landfall on earth - prophets are interpreting a signal from the ship as "I am Messiah". Linking the ship to the Second Coming of the Messiah. Proclaiming salvation to be at hand in a time when the earth’s resources are running scarce and the earth most need it.

The Origin Of Life

The task force assembled to investigate the alien ship however makes frightening discoveries that links the ship to the origin of life - believing it to be some kind of ark that carries life across the universe to seed worlds. As the enter they ship they encounter a sign that reads "Eden" written in ancient script. But what are the alien’s intention and are they really linked to creation? Or are they just sinister beings that collect lifeforms for their own entertainment?

Revelations

What awaits them are not like anything they have ever seen before. It will be a thought provoking journey through alien environments - searching for the beings that control the alien ship and a secret far older than mankind. d859598525



Title: Second Coming
Genre: Adventure, Indie, RPG, Strategy
Developer:
Seen in a Dream, KLURA Design
Publisher:
Seen in a Dream
Release Date: 8 Apr, 2019


Minimum:

  • OS: Windows 7
  • Processor: 2 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: DirectX Compatible

English



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Great game if you have loads of time and want a good story.
The water colour style portrays the gamebook style well, with a good voice over reminding me of early 40-60 sci-fi narration. The decisions on offer do not have always have obvious outcomes were the theme is exploring an alien ship it is very fitting that you at times have some pure guess work based on loose clues.
The big BUT: the action parts of the game if it wasn't for the amount of time and button clicks it takes to just move around would be a non talking point letting the gamebook gameplay shine, but it is so slow and messes so badly with the pacing of the game if you can only pick a few games to fill a small amount of time you get them give this game a wide birth. Plus the storyline is not really simple enough to fit into a pick up and put down style, which for me is a plus but again for people with busier schedule would be a negative.

Full review\/gameplay: https:\/\/youtu.be\/9qmtk0g1KZM<\/a>. Great game if you have loads of time and want a good story.
The water colour style portrays the gamebook style well, with a good voice over reminding me of early 40-60 sci-fi narration. The decisions on offer do not have always have obvious outcomes were the theme is exploring an alien ship it is very fitting that you at times have some pure guess work based on loose clues.
The big BUT: the action parts of the game if it wasn't for the amount of time and button clicks it takes to just move around would be a non talking point letting the gamebook gameplay shine, but it is so slow and messes so badly with the pacing of the game if you can only pick a few games to fill a small amount of time you get them give this game a wide birth. Plus the storyline is not really simple enough to fit into a pick up and put down style, which for me is a plus but again for people with busier schedule would be a negative.

Full review\/gameplay:
https:\/\/youtu.be\/9qmtk0g1KZM<\/a>. Great game if you have loads of time and want a good story.
The water colour style portrays the gamebook style well, with a good voice over reminding me of early 40-60 sci-fi narration. The decisions on offer do not have always have obvious outcomes were the theme is exploring an alien ship it is very fitting that you at times have some pure guess work based on loose clues.
The big BUT: the action parts of the game if it wasn't for the amount of time and button clicks it takes to just move around would be a non talking point letting the gamebook gameplay shine, but it is so slow and messes so badly with the pacing of the game if you can only pick a few games to fill a small amount of time you get them give this game a wide birth. Plus the storyline is not really simple enough to fit into a pick up and put down style, which for me is a plus but again for people with busier schedule would be a negative.

Full review\/gameplay:
https:\/\/youtu.be\/9qmtk0g1KZM<\/a>. Great game if you have loads of time and want a good story.
The water colour style portrays the gamebook style well, with a good voice over reminding me of early 40-60 sci-fi narration. The decisions on offer do not have always have obvious outcomes were the theme is exploring an alien ship it is very fitting that you at times have some pure guess work based on loose clues.
The big BUT: the action parts of the game if it wasn't for the amount of time and button clicks it takes to just move around would be a non talking point letting the gamebook gameplay shine, but it is so slow and messes so badly with the pacing of the game if you can only pick a few games to fill a small amount of time you get them give this game a wide birth. Plus the storyline is not really simple enough to fit into a pick up and put down style, which for me is a plus but again for people with busier schedule would be a negative.

Full review\/gameplay:
https:\/\/youtu.be\/9qmtk0g1KZM<\/a>. Great game if you have loads of time and want a good story.
The water colour style portrays the gamebook style well, with a good voice over reminding me of early 40-60 sci-fi narration. The decisions on offer do not have always have obvious outcomes were the theme is exploring an alien ship it is very fitting that you at times have some pure guess work based on loose clues.
The big BUT: the action parts of the game if it wasn't for the amount of time and button clicks it takes to just move around would be a non talking point letting the gamebook gameplay shine, but it is so slow and messes so badly with the pacing of the game if you can only pick a few games to fill a small amount of time you get them give this game a wide birth. Plus the storyline is not really simple enough to fit into a pick up and put down style, which for me is a plus but again for people with busier schedule would be a negative.

Full review\/gameplay:
https:\/\/youtu.be\/9qmtk0g1KZM<\/a>. Great game if you have loads of time and want a good story.
The water colour style portrays the gamebook style well, with a good voice over reminding me of early 40-60 sci-fi narration. The decisions on offer do not have always have obvious outcomes were the theme is exploring an alien ship it is very fitting that you at times have some pure guess work based on loose clues.
The big BUT: the action parts of the game if it wasn't for the amount of time and button clicks it takes to just move around would be a non talking point letting the gamebook gameplay shine, but it is so slow and messes so badly with the pacing of the game if you can only pick a few games to fill a small amount of time you get them give this game a wide birth. Plus the storyline is not really simple enough to fit into a pick up and put down style, which for me is a plus but again for people with busier schedule would be a negative.

Full review\/gameplay:
https:\/\/youtu.be\/9qmtk0g1KZM<\/a>


New level added, bug fixes:
New level has been added, and some bug fixes. We are getting closer to the end game.. Beta 1.6 released:
Been a couple of betas now, we are currently at Beta 1.6. Very close to final release. There will be more content coming after release from early access as well.. BETA 1.1 released:
Some bugfixes, more coming in next beta.. Assets for part 2 in the making:
http://www.youtube.com/watch?v=Kzk-TztczQw
The game contains a lot of images and this is part of how they are done. Daniel ,who writes the story, comes with information about situations in the game that could be told with an illustration.

After some "pen and paper" ideation I get going in Photoshop, some times (as in this case) with some simple 3D as a starting point.

Next comes the animation, but you will have to wait for Ep 2 to be released to see that one.



. There is a relaunched Kickstarter with a demo up, go check it out::
There is a Kickstarter with a 2-level demo up, go check it out at:

https://www.kickstarter.com/projects/158432866/second-coming-relaunch. In the pipeline:
We are a small team with lots of commitments, but we do have the first bug-fix pack planned for release in the upcoming weeks, and a new content update coming this year. Hopefully our new mini campaign, but at least a few new maps if we don't manage to complete the mini campaign. We also want the fighting to become more strategical.

We have great ideas for improvements, but are limited in time and money. Nevertheless we hope to make this title really great.


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