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Showing Tonight: Mindhunters Incident Download 100mb Pc

Showing Tonight: Mindhunters Incident Download 100mb Pc


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About This Game

After falling asleep in the cinema, you wake up in a movie you've seen so many times before. Use your detective skills to solve the mystery of the missing film crew and finish the movie. There are strange sound waves that appear to be keeping everyone trapped in this cryptic world.
Maybe these sound waves are your way out! Explore the diverse world of Shutterville, inspired by horror B-movies.


  • More than 80 game scenes
  • 21 mini games
  • New silhouette matching mode
  • Original soundtrack
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Title: Showing Tonight: Mindhunters Incident
Genre: Adventure, Casual
Developer:
phime studio LLC
Publisher:
phime studio LLC
Release Date: 12 Nov, 2015


Minimum:

  • OS: Windows XP, 7, 8.1, 10
  • Processor: 2GHz
  • Memory: 2 GB RAM
  • Graphics: DirectX 9 GPU
  • DirectX: Version 9.0c
  • Storage: 1 GB available space

English



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Play it, only when you are isolated, bored and there is not any other possibility how to spend time plus price is less than 0.49 Eur.. Showing Tonight: Mindhunter’s Incident, developed by Phime Studio, is a point-and-click, adventure puzzle game with a hint of Hidden Object scenarios. After first viewing the trailer, screen shots and the store page summary, I came in with some high expectations. I was hoping for a fun, creepy adventure in my very own B-Horror film. Instead, what I got was a gimmicky puzzle system, horribly rendered cut scenes, an unexplained, unfulfilled and poorly-told story, and a complete lack of Hidden Object sections.

You play as Nate, an avid movie-goer who’s become somewhat obsessed with a new film, “Someone Ate My Clapper.” In fact, he’s seen it so many times that the clerk knows his name, and hands him the ticket without needing to ask. Once in the theatre, Nate falls asleep. He awakes just moments later, but not in his local cinema. Rather, he finds himself inside the movie. With the help of Gabriella, a character in the film, Nate must… actually; I can’t really explain the rest of this story. Because everything from here on out makes no sense. Nothing is explained, nothing is clarified, and nothing is elaborated upon. You’re either running about, completing random objectives without rhyme or reason, or you’re struggling to fathom how some of these puzzles made any sense.

But first, I want to start with some positive notes regarding Mindhunter’s Incident. The art work is fairly well done. It’s got the detail, depth and color to really shine. The game’s concept is also great. It may lose its charm a few minutes in, but I really like the idea of getting sucked into a movie and solving its mysteries. Also, some of the puzzles are decent and fun. Not all of them, but some.

Sadly, that’s all I found enjoyable about Mindhunter’s incident. And it’s a real shame, too, since I had such high expectations. But as far as cons go, there are plenty. Something I really must address is the Hidden Object sections. There are only three of them in this game. Three Hidden Object sections. That’s it. I thought I had missed some along the way, but that wasn’t the case. The game was so lazy that it repeated all three of them in the final stage. Did they not have the time to make more than three? Seriously?

Instead, you get a multitude of these “silhouette puzzles.” They’re simple, rotate certain objects to fit a certain position, and that’s it. These were a nice surprise at first, but it isn’t long before they start cropping up everywhere. There must be at least twenty of these, and they all follow the same formula. Why would the devs devote so much time to these repetitive puzzles, rather than implement more Hidden Object sections? It just baffles me.

Voice acting is awful, but I can’t necessarily call that a con. The game does take place in a B-Horror movie, after all. Honestly, I thought the bad acting was a welcomed addition. What I didn’t find welcoming, however, were the cutscenes. They’re all horribly rendered and look like crap compared to everything else. Not only that, but they’re accompanied by some of the worst animation I’ve seen in a long time. Characters heads bounce around in a laughable manner, everyone’s movement is awkward and stilted, and don’t get me started on the lip syncing. It just looks bad, end of story.

Some of these puzzles are alright, but most boil down to finding an item, walking to a certain location, using that item, and then venturing out to do it all over again. They aren’t rewarding, nor are they fun. And that’s the key word, here. “Fun.” Mindhunter’s Incident just wasn’t fun. Instead, it was frustrating, tear-jerking-ly boring, and confusing. There are so many great point and click adventure games on Steam, and this most certainly is not one of them.. For the price, I shouldn't expect much of a "HOG" game (especially one that offers achievements). That being said, the game was done pretty well for $1. However, it should be noted that as a HOG game, there aren\u2019t many HOG scenes. I was actually losing hope of seeing a HOG scene until I got to Chapter four and saw my first one. The story also seemed a bit lacking to me, although I did like the idea of it.

About the game, it was nice to see different kinds of puzzles in games like this one. However, it got old quick. After a while, it was a bit annoying to have to shift items to fit a shadow to be able to use them. Some of the puzzles were done a bit oddly, like a safe puzzle where you can't actually turn the dial. I don't like having to click constantly to finish a puzzle that should have taken three seconds to complete. Another puzzle that I thought was done very oddly was a tangram puzzle that had to have the pieces placed in an exact place, even though the another same size piece would have completed it.

Overall, for a dollar HOG game, it\u2019s not bad. On top of that, it has achievements. However, my biggest issues with the game are the puzzles themselves. If a HOG is going to have nonHOG puzzles, then they need to be executed better. I don\u2019t like the redundancy of the shadow puzzles either (halfway through the game, I was done with them).
If you\u2019re not an achievement hunter or a diehard fan of HOGs, I would definitely pass on this (even if it\u2019s only $1). Personally, I did not like this game.. Very interesting looking hidden object game, although it isn't typicall for the genre.
The graphics and sounds are solid. The story is based around b-production horror movies, therefore the plot itself is a bit bizzare.
I like the silhouette mode, keeps you busy, and overall, this game, in terms of puzzles and challenges, wil make you think. Very few things "just to click on".
Some of the things considering gameplay and storyline could be better explained, but in a strange way, it suits the theme of the game.. This game should come with a medical warning. It's a 99 cent acid trip with a significant chance of a brain damaging freak out.

It was so nonsensical, my jaw dropped several times when I finally figured out the next random sequence of object interactions that drove the "plot" forward. At first, this was frustrating, but then it got funny - really funny - laugh out loud funny as the game moved on (the use for the piranha wins the prize for absurdity). I have completed the game and its bizarre epilogue, and I still have no idea what was

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