Title: Star Ruler
Genre: Indie, Strategy
Blind Mind Studios
Blind Mind Studios
Release Date: 20 Sep, 2010
star ruler 2 economy guide. star ruler guide. star ruler mining ship. star ruler github. star ruler 2 diplomacy. star ruler combat. star ruler 2 planet levels. star ruler 2 homeworld. star ruler 2 ai. star ruler 2 tech tree. star ruler 1 patch. star ruler demo. star ruler template. star ruler asteroid mining. star ruler 2 dread pirate. star ruler open source. star ruler 2 youtube. star ruler 2 forum. star ruler game. star ruler 2 beginners guide. star ruler steam. star ruler 2 combat. star ruler 2 heralds. star ruler walkthrough. star ruler gameplay. star ruler 1 ship design guide. star ruler largest ship. hunters star quilt ruler. descargar star ruler 2 español. star ruler 2 download. star quilting ruler. star ruler 2 labor. star ruler 2 ship design. star ruler 2 mods. star ruler wiki
Space is big and so is stuff you can put in space.. Game of the year. A game that allows you to micromanage, and then promptly makes it as inconvenient as possible. Since micromanagement was never going to be realistic at the scales they were going for, they might as well have abstracted it out of the game.
The macromanagement aspect of the game is simply a blown up version of the micromanagement, so it ends up feeling poorly done.. The blizzard swarmed the offices of Ironclad Games Corp. Snow was common enough in Vancouver, but no one in British Columbia had quite seen a storm like this. Sheepish developers were busy prototyping a fresh reboot of "Sins of a Solar Empire", while loved ones called in, urging workers to stay off the road and bunker down at the office. There were no races with defined playstyles, histories, or specific mechanics. No one had spent much time iterating anything but the most serviceable art assets, statistics, and tools for generating vast universes of orbiting planets and stars. The heroes and villains were essentially a blank page. The scope and ambition of mechanics bristled in the minds of developers, like the hail bearing down. It was this moment that "Star Ruler" would briefly blink into existence.
Let's talk about Star Ruler. This is a game made by fans of realtime space 4x games, which looked at cheesy sci-fi, and said "why not?" You start off creating Snailigons, the mad race of starfarers you dreamed up, and then a random galaxy of stars to rule. You decided that while whatever lessor races were getting up to, Snailigons were perfecting production, Communism, and Hard metallurgy- from a mish mash of racial and political perks. Snailigons soon outbreed the comfy confines of Orbos III, to colonize the neighboring Orbos II, and strip-mine everything else in the Orbos System.
Snailtopia would cover the stars in Orbos fashion, or that was the plan anyway. You "found intelligent life", or rather invaded a colony of spacefaring meatbags. Humans declared war, and sent a cute fleet of flak firing fighters. Your hardshell cruisers tore the never-ending stream of fighters apart with lasers, for about 2 years. Then they adapted with pesky "shields" and "rockets". Snailtopia would need to respond- it had to adapt. Thankfully, every ship can be micro-designed via technologies uncovered in your sprawling random tech tree; from scale, to crew size, weaponry, propulsion, tools, and defenses.
Clearly, Snailigons would create one unstoppable, planet sized destroyer, scorching the offending human systems into obliv... into your care. It works right up till the discovery of a second race, which promptly rips through the SA-43 Molluscan, like butter- salty butter. Now you, Star Ruler, are managing trade, adaptive war, politics, and survival across multiple systems, and it starts to feel a little heavy. You know there are more stars to manage, and who knows what opposing intelligences lie in wait there. You probably should have made a smaller galaxy to play in, and with 3 species instead of 30 to inhabit it. You know, Snailtopia's leader had a good run, but it's time to retire.
Star Ruler doesn't have the polish or intentional direction of an AAA 4x game, but it has the resources for the player to play the 4x game they want. I would recommend Star Ruler, but only with the addendum that it's an incredibly humbling endeavor, and to be sure to brush up on the tutorials.
I eagerly await what Blind Mind Studios does with the upcoming Star Ruler 2.
. Definitely my favorite 4x game, with RTS elements. The most customizability of any 4x game out there, unlimited research (you'll never reach the end of the research tree, really!), huge space battles with as many ships and planets as your computer can handle. Carriers work like they're supposed to. Satellites, space stations, good AI, and the ability to customize the game code as you see fit. Search them on Reddit, where the developers stopped in a few times to talk about their game and thank the community for their support.. If you liked Sins of a Solar Empire then you will absolutely LOVE Star Ruler. - Everything like Sins, just bigger and more interactive. You can create galaxies that contain over 10k+ Solarsystems and the same amount of ship which you can even design yourself.. The most in-depth and complicated space RTS I have ever played. Star Ruler has a really good custom ship building mechanic, with tons of unlockable sub-systems, weapons and hulls. You will feel accomplished just beating the computer AI on it's lowest setting!. If you wanted a successor to MOO, with customizable ships and updated gfx, this is a good bet!. Star ruler is truly one of the best strategy games i have played in a while..... the colonisation is fun as well as the building......if you just want to build and command ships you can as you can set the AI to build your worlds for you......all the mundane tasks like telling your ships to refuel is also controled by the AI giving you more time to play around with your tech and take over the galaxy. all in all i give it a 4/5
Space Panic Arena download no survey no password
Oik 4 Download crack cocaine
Analemma crack activation
Dead Rising 4 - Season Pass activation key download
Mugen Souls Z - Jiggly Co. Equipment Bundle 3 download for pc [port...
RollingBall: Unlimited World [FULL]
Aces of the Galaxy Download] [portable]
Black Paradox - Soundtrack download xbox
Free Download Warhalla .rar