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The Happy Hereafter Addons


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About This Game


Welcome to The Happy Hereafter, a casual sim in which you guide the ne 5d3b920ae0



Title: The Happy Hereafter
Genre: Casual, Strategy
Developer:
Alawar, Mirball Games
Publisher:
Buka Entertainment
Release Date: 2 Oct, 2013


Minimum:

  • OS: Windows XP/Vista/7/8
  • Processor: 1.6 GHz
  • Memory: 512 MB RAM
  • Graphics:

English,Russian,German,Korean,Polish,Czech



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I really enjoyed this game until it bugged out toward the end. Any character doing any gatherering just kept working at the node over and over and never delivered anything to the warehouse unless manually moved to it and then moved back to work the node.every. single. time. I couldn't finish the game because it's really not worth playing in that condition; it's tedious, boring and incredibly irritating. If the bug were to be fixed (which, according to the sources I've checked, it's been in existence and been reported for two years so I doubt it ever will be) I'd highly recommend as a cute, relaxing game, but until that happens, it's just enormously disappointing.. Nice little casual builder/sim for when you're in the mood for an easier game. It is polished, and I encountered no bugs. Even if you consider yourself a hardcore gamer, sometimes you just want something easy you can do while also doing something else, like catching up on your TV backlog.. Game Information The Happy Hereafter is a Strategy game that was developed by Alawar Entertainment & Miraball and published by Buka Entertainment. Game Visuals I want to mentioned that the visuals in the game is well done. The visuals can be adjusted in the game's option menu, Game Audio I want to mentioned that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well. Gameplay The first foremost thing that I want to mention is that this game is slow pace. It is not for everyone. The Happy Hereafter, is a strategy stimulation game, where the players can control a certain type of characters, like the workers for example, they can be assigned certain jobs. Such as gather materials from the environment and building structures. All the while maintaining their happiness at max level. There are plenty of artifacts to collect from the environment. Most of the artifacts can be easily found immediately. There are quests in the game, they are given by the non-player characters, by completing the quest; the player unlocks a building plan. These building plans are used to build new structures in the game. The building progress is slow, it can be sped up by spending more workers to that particular location. Miscellaneous There are five different trading cards to collect. The game only drop three of those trading cards.There are several ways to get the rest of the trading cards: Purchased from the Steam's Community Market; Trade with friends; Booster Packs and its' Booster Pack Creator. Final thoughts: I have found the game enjoyable to a certain extent. The replay value for the game is low. I would recommend this game, but not at the game's full price value.. Maybe I've just gotten too strategic with games similar to this, after playing others like FarmVille (don't judge) and Virtual Villagers, but I definitely think this was too short-lived. From what I've read, others agree, too. I think the characters are adorable, the missions straightforward and the overall concept really entertaining. It truly is a lot of fun, just don't expect for it to last too long. I know that I really wasn't expecting to get the "The End" screen when I did. Despite the two or three mini-bugs I encountered, I would definitely recommend this.. This game is exactly what it says on the tin. A sim game, you build your town. You start with a small area, and get larger, get more people, need more materials, make more items.it is a logical progression. It is also very short. Once you get the town built, the game is over. There is very little challenge, very little tension.you just go from point A to point B. So why do I reccomend it? Well, it is also very cute. The artwork is good, the characters are cute, even the town looks cute. The gameplay was also smooth. Things worked the way I thought they would the first time through, there were no crashes or hang up. My daughter also loved it and while she can't beat it in a couple hourss like I did, she doesn't care. So no, this game is not for the hardcore gamers, but it was a fun ride, and one that my daughter will enjoy a lot longer that I will.. The Happy Hereafter is a casual strategy game. You manage the underworld and the poor souls who will become your slaves, err your workers. The aim of the game is to discover the entire map by unlocking all the areas, interact with some wacky NPCs quest givers, grab all the resources, build everything you can and upgrade it to the max. Itu2019s a tiny persistent world, i.e. there arenu2019t several levels with different maps, you have one big map. Itu2019s a casual game so thereu2019s no time pressure, youu2019re never stuck wondering what to do next as the game keeps throwing small tasks at you and canu2019t even choose where to build anything: everything have an already set place. The gameplay is how efficiently youu2019ll exploit all your resources and plan your crafting to do all the quests and finish the game. When you finish you can still keep on playing your little world if you want to. It lasted around 6 hours and had a bit of complexity with the craft: you can produce several different food items, use them in a dozen cooking recipes; you also pick wood and stones and craft statues and other gift shop goodies. You can sell anything you pick or craft using a trading post and use your money to buy additional workers. Expecting a trash game I was surprised by the overall quality. The graphics are nice, with a Tim Burton style. The music is calm and fitting, a bit eerie. The texts are fun to read and some quests made me chuckle. The game is pleasant and really well made and if youu2019re a fan of casual lighthearted fun, you shouldnu2019t miss it. Especially now since the game is on sale at a ridiculous price! Similar games: the Virtual Villagers games, Wild Tribe, The Island Castaway games, Gemini Lost, Farm Tribe, Wandering Willowsu2026 And to some extent All My Gods and Hero of the Kingdom games.. Nice little casual builder/sim for when you're in the mood for an easier game. It is polished, and I encountered no bugs. Even if you consider yourself a hardcore gamer, sometimes you just want something easy you can do while also doing something else, like catching up on your TV backlog.. The Happy Hereafter is essentially Virtual Villagers - Lite set in Halloween Town. Don't get me wrong, it's a good game on its own. But there are a few lacking components and bugs that make it not as impressive as other similar titles in the genre. For starters, it's incredibly short. So short, that I finished it in two nights. If you follow the quest order you can probably get another hour or so out of it, but that isn't a good thing. There are a lot of stretches of time where you're doing nothing but waiting. It certainly isn't as long or as tedious as Facebook games, but it lacks item collection or achievements like Virtual Villagers to help pass the time. If I had known from the start to improve resource gathering facilities the second the tech was available, I probably could have shaved off almost another hour of play. Second, the bugs. And there are more than a few that can be annoying, if not progress slowing. On occasion there are times where villagers stop gathering from resources at the bottom of the map. While it makes sense for them to stop gathering when a resource has run dry and is in the process of regenerating, they don't always stop for this reason. I found myself at the start of the game constantly having to reassign someone to harvest wood at trees because they just decided to stop working after collecting one load. With a little luck I was able to get them to automatically harvest, as they are supposed to, but it did get annoying and tedious, especially at the start when you are entirely reliant on these nodes for resources. Another bug that is annoying, but not game breaking in any way, re units sliding around or getting stuck on decorations. Sometimes when you tell a unit to harvest something, it will show the gathering animation but they will slide all the way back to the town square. This doesn't prevent them from completing their job, but it is annoying. Also, idle units have a habit of getting stuck under things. Benches, lights, buildings. It is easily fixed by picking them up and telling them to do something, and doesn't harm your production since they were idle, but it is another minor annoyance that one would think could be easily fixed. The characters are interesting and it's obvious that a great deal of effort was put into their creation, but they are sadly under-utilized. Each character has one, maybe two quest chains, that are incredibly short, and then they are never used again. The mermaid has I think 3 or 4 quests, spread across two "chains." I say "chains" simply because the first chain has 2-3 quests for her and the second is a single quest given by the witch. Once completed you will never see her again. It's sad to see detailed characters and environments used so sparingly. Ultimately, I have to say this game is a "Pass." While it can be fun, for its length, bugs, and simple play-style, there are just better games of the same genre. At sale price, it was a nice distraction; at full price it would still be ok, but for a few dollars more you can get similar games with more depth and over-all entertainment.. For the price, it's not a bad game at all. It's kind of cutesy and amusing and has some city-building elements along with patches of story. It's a bit shallow and a lot of the options like where you build things are fixed. Your path of growth is more or less laid out for you. The graphics, however, are quite nice and the characters are adorable. The atmosphere and lack of urgency is relaxing. It's, in every sense of the word, a casual game. It's also a gentle introduction to city-building for someone who has never played one before and isn't sure they want to drop $10-20 on one of the more genre-defining titles. Like I mentioned before, the city-building aspect is rather limited, but it's quaint. You get what you pay for and it's not a bad game to add to your collection.



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