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Train Simulator: Sherman Hill Route Add-On Crack Game Download

Train Simulator: Sherman Hill Route Add-On Crack Game Download


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About This Content

Sherman Hill is a fantastic North American freight route, and now you can be the engineer on your own trains on this great railroad line in Train Simulator.

Running 60 miles between Cheyenne and Laramie, Wyoming, the route is well-known for the tough grades which resulted in the Union Pacific Railroad building new heavy freight locomotives to work the line. The first single track railroad was laid in 1868, passing over the summit at 8,247 feet, and the route was steadily upgraded with double tracks and stronger bridges in the following decades.

The Sherman Hill route for Train Simulator features a superb fleet of Union Pacific diesel locomotives including the SD70M, SD40-2, ES44C and SW10, plus some seriously long freight trains for you to haul over the grades. Six scenarios will help you explore this great railroad line, and drivers also have the option of taking Track #3 to Laramie.

Includes:


Sherman Hill route from Laramie to Cheyenne, Wyoming featuring Track #3 and the famous Dale Rocks, plus realistic storm effects.
Union Pacific ES44AC, SD70M, SD40-2 and SW10 locomotives and appropriate rolling stock.

6 scenarios:


Introduction to Sherman Hill
Welcome to Cheyenne
Granite via Wycon
Running the #3 Track
The Midnight Magnet
Arrival of the Thunderheads

Our thanks to Train Simulator player Tim Major who suggested the concept for ‘The Midnight Magnet’. b4d347fde0



Title: Train Simulator: Sherman Hill Route Add-On
Genre: Simulation
Developer:
Dovetail Games
Publisher:
Dovetail Games - Trains
Franchise:
Train Simulator
Release Date: 20 Sep, 2012


Minimum:

  • OS:Windows® Vista / 7 / 8
  • Processor:Processor: 2.8 GHz Core 2 Duo (3.2 GHz Core 2 Duo recommended), AMD Athlon MP (multiprocessor variant or comparable processors)
  • Memory:2 GB RAM
  • Graphics:512 MB with Pixel Shader 3.0 (AGP PCIe only)
  • DirectX®:9.0c
  • Hard Drive:6 GB HD space
  • Sound:Direct X 9.0c compatible
  • Other Requirements:Broadband Internet connection
  • Additional:Quicktime Player is required for playing the videos

English,French,German,Polish,Russian




This is a great route if you like big slow yellow trains and to drive trough desert! But i dont like that so i wront recommend this DLC. This route is rather fast, and part of the first transcontinental railway. Its pretty detailed, but the throttle on the EMD SD70M doesn't work, which is a major bummer, the SD70 is one of my favorite engines. I like the new horns on the EMD SD40-2 and the GE ES44AC. Also comes with a SW10 switcher that's pretty descent.

Pros: -New Horns.
-Very fast and detailed.
-Part of the first Transcon, and is easily able to be 2015, or 1950 and every time in between.
-Updated Sounds. Awsome.
-Inproved Big Boy 4-8-8-4.

Cons: -The double-stack cars aren't realistic
-Some of the rocks are a little sketchy
-Really boring for people with either no attention span, or aren't used to American trains.

Over all its a good rout for fans of the Union Pacific Railway. If there was a voting system, I would give it 7.5\/10. This route is rather fast, and part of the first transcontinental railway. Its pretty detailed, but the throttle on the EMD SD70M doesn't work, which is a major bummer, the SD70 is one of my favorite engines. I like the new horns on the EMD SD40-2 and the GE ES44AC. Also comes with a SW10 switcher that's pretty descent.

Pros: -New Horns.
-Very fast and detailed.
-Part of the first Transcon, and is easily able to be 2015, or 1950 and every time in between.
-Updated Sounds. Awsome.
-Inproved Big Boy 4-8-8-4.

Cons: -The double-stack cars aren't realistic
-Some of the rocks are a little sketchy
-Really boring for people with either no attention span, or aren't used to American trains.

Over all its a good rout for fans of the Union Pacific Railway. If there was a voting system, I would give it 7.5\/10. Nice, atmospheric add-on for sure. If you buy it in the TS2016 edition, or otherwise get the Gas Turbine, you get 15 extra scenarios.

However, there are quite frequent issues with the scenarios, cars and locos included with this pack (there is a thread or two every week on the forums). Trains get separated, the brakes get stuck, timings are off, switches set wrong or just an emergency penalty while rolling with released brakes. It's really hard to enjoy the otherwise cool six-pack of scenarios when it is so shaken and full of bugs.

If you decide to play this - save often.. Yeah, okay, I know what you're thinking: The grasslands of Wyoming? If you're gonna call out Donner Pass for being repetitive and boring, surely you'll hate this one too! Except I don't. Let's check it out.
Pros:
-Sherman hill is actually NOT boring. Admittedly a good chunk of the reasoning behind that is because you're constantly going at around 40-60, so you're not staring at the same patch of hill forever. PLUS, you can cover the whole route in about an hour. If a route is too long, it can get very tedious, but Sherman Hill is honestly just the right length.
-Sherman Hill is also a relatively easy way to get into long-haul freight. Its relatively short distance, along with more or less constant grades makes it really good for beginners.
-Locomotive variety is good. The ES44AC and SD70M are really the only two trains that run along this route, so their inclusion is somewhat required. Plus these two locos are seen all over the country.
-Sounds stupid to compliment, but the skybox is REALLY good on this route. When you play it, you'll know what i mean.
-Scenery is really nice. It does feel varied enough for the location, anyways. This is the only route that I've actually seen with my own eyes, and the feel is SPOT on.
-Inclusion of Track 3.
-Huge presence on the workshop
-Lastly, Laramie and Cheyenne's historic railroad depots are included. While no passenger services go along this route anymore (The last Amtrak service over Sherman Hill was in 1997), the Cheyenne Frontier days train from Denver (pulled by either FEF-3 844 or an F7) does stop at Cheyenne, and historical Pioneer and Overland services could also traverse the hill.
Cons:
-There are some rocks and grass that are not placed properly and do appear to float. None are terribly close to the track, but it is enough to be noticeable.
-Yeah, okay, the fact that its pretty much a straight forward run with no yards or anything between Laramie and Cheyenne does kinda suck, but hey, its only a 60 mile route, what were you expecting?

Overall
I think this route kinda gets a bad rap just bc it looks like a 'desert', but it really isn't. The speed and length of the route means its really just enough to not get boring. If you want to ease into mountain railroading, you could do a whole lot worse than Sherman Hill. With excellent scenery, wonderful locomotives that you can use on a whole variety of other routes, and a portion of one of the most traversed freight mainlines in the US, I would certainly recommend this route to anyone just getting into North American freight, fans of UP, or anyone in-between!. Long trains, good uphill drags, no discernible problems except engine sounds, but hey that's a given.
The locos provided are OK, whinges others have made about brakes seem not to be an issue as all stopped at a reasonable pace, keeping in mind that with 80 cars, things do take a while. So, if you gauge yourself carefully and keep in mind long stopping distances, all is fine.
The scenery is a bit repetitive, but then this is the prairie not Vegas, so it is fairly represented.
The scenarios are all easily accomplished with no issues, although some of the jumping around picking up cars at the outset adds nothing to the scenario itself, especially at the speeds required to accomplish.
All in all a good DLC that provides some fun with quick drive and lots of opportunities if you create a free roam scenario or two.
One thing, I do like the lightning flashes and thunder cracks in the scenarios that feature stormy weather, they add that little bit extra.
Get it on sale, it's a good route.



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