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Nother: An Indie Souls-like Download For Windows

Nother: An Indie Souls-like Download For Windows


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About This Game

FEATURES:

No intro. No title. No bullshit. From the very beginning of the game, explore the entire world in any direction you choose. Even the final boss can be challenged from the very beginning of the game. This is a truly open world experience. Rather than force you through long introductions, expository dialogue, and pointless cutscenes, Nother puts YOUR story first. Who knows where you'll end up? The path you take in Nother hasn't been written until you play it yourself.

Over 100 secrets packed into the game's world. The most unique and interesting loot will also be the rarest to find. In Nother, you forge your own story through the discoveries you make in the world. To become stronger, will you defeat a powerful foe or solve the mysteries of the dangerous ruins?

Brutally difficult but fair combat. Nother's AI may have varying attack patterns, habits, flaws, and perfections, but there is one thing they all have in common: they will kill you many, many times. Prepare your behind.

The combat in Nother is deceptively deep. With secrets hidden between other secrets, the attacks you'll be able to perform will differ from other players not because of what abilities you gained or purchased, but simply because you discovered them yourself. Like the open world, you can use the most devastating combat techniques immediately from the beginning- if you know how, that is.

The beautiful soundtrack featured in Nother is hand-written for the game. Between the open silence of a forest and the horrific bass of an approaching boss, this game's music received top priority and will twist your emotions in every direction.

Everything in Nother was developed entirely by one person. This is my second hard core RPG on Steam, and you can bet it's going to be an adventure you'll remember. 1075eedd30



Title: Nother: an indie souls-like
Genre: Action, Adventure, Indie, RPG
Developer:
Nick Everlith
Publisher:
Ryzal Games
Release Date: 13 Dec, 2016



English



nother an indie souls-like. nother an indie souls-like


The game looks ok in pitures but playing it is another story. There is no depth perseption with the areas and you get caught on everything. Contoller is almost none existent with very few options to change your key bindings. No video settings to adjust brightness or contrast. Combat is clunky, it's trying to be a 2D Dark Souls but with even less satisfaction.. I would love to play the game. The setting is really cool. Sadly the game doesnt work with my steam controller on my system, so i had to refund... on top i had kind of stuttering and the controls are a bit delayed sometimes... If there would be a fix i would buy again!!!!. Nother is not to bad of a game, but I would only reccomend picking it up on sale, the current price tag is really not worth it.

Pros
________________

+Simple and fun combat

+Good soundtrack (This varries a lot, as some areas have really bad music, while others really good music, but the amount of good sountracks in the game outweight the few, so ill list this in pros)

+Some boss fights are fun
+
________________

Cons
________________

-Game is very short (4-5 hours at most, and thats if you take the extra time to do EVERYTHING, max level, upgraded my 4 main weapons to 7 maybe 8 each I cant remember, I stopped when my power attacks one hit most things. I also went through the pain of talking to the NPC's after every level, though I may have missed one or two. In all honestly if I did not go out of my way to make it longer, the game would have been around 2-3 hours long (Just in time for a refund, crap)

-All NPC's are boring to fight

-Attack patterns are confusing and non-repeating (For example, there are enemies in the forest that swing extreamly fast, so the only way to counter them is to parry before they attack, the only problem with this is that sometimes they will stab instead, landing the hit after your parry is done, there is no way to tell if they will stab or swing, so you are stuck with a 50\/50 of blocking. And even after you block, you will need to guess once again if they will follow up on that attack or not, There is not much skill involved, and it makes the forest quite tedious and boring to go through.)

-Some boss fights are dreadfully boring (Boss moves super slowly, and fires out lasers that miss 90% of the time. Whole boss fight is just 5 min of walking around power attacking it, as it has no way to close in on you, or stop you from healing if it manages to land one of its hard hitting lasers)

-Weapons all feel the same (Greatsword does 1 damage more than a dagger)

-Game seems to push the player towards a very "Knight" like playstyle, with a lot of the strength being better then the other weapons.

-Only seems to be one armour type for a warrior type character.

-Armour is bland and makes no difference in battle to my experience (Ive tried all the different armours, only a few give actual advantages, like the iron\/steel armour giving health, or some armour giving mana regen)

-Game is very grindy, unless you only use one weapon the whole game your not going to upgrade it fully at all

-No "Final" boss so to say. I was all pumped for the ending, after defeating what I though were the "Minor" bosses, then the game just kinda ended. No final boss, just deleted my save and brought me back to the start.

-Game lacks a good story. Im trying my best not to compare the game to dark souls, as I feel thats kinda unfair, but this is one point I really cant avoid comparing it in. The game seems like its attempting to deliver the story in a dark souls kind of way (In item descriptions, through small talks, small details you might not notice, trying to get the player to piece it together themselves) but the creator (Everything in the game way made by one guy, pretty impressive actually) does this is a very (in my opinion) bad way.
________________

All in all while the cons far outway the pros, I did still enjoy this game a bit. Its really up to you to decide. Dont let my guide discourage you from buying it if you thing you will enjoy it more then me, and by all means pick it up, and just refund it if you dont like it.. Edit: After a few more hours I have to say this game is really good. I have killed my first boss and I think I am level four now, I have a ton of weapons and armors. I figured out that you can warp around. I figured out you can throw weapons. I am really on a roll.

There are a few bugs and I had to quit and reload the game a couple of times.

I am getting used to the controls still but as you figure out more and more things you can and more and more weapons and abilities the controls require even more testing and getting used to.

I am definitely recommending this game to my friends and if you like Souls and you like retro-style games this game is awesome.



Original Review:

Just like in Dark Souls you will be saying "I swear I hit the roll button!" Controls are a little Janky but I am getting them.

I tried to throw a boulder a giant's head, it seemed like the game wanted me to, but it would't let me... hmm.

I have encountered 2 bosses that I can't beat, but I'm getting close. Have my sword upgraded and found some sweet blood armor, but only wearing the helmet ATM cause I need fast roll for this current boss.

Game is pretty good so far! I streamed it for about an hour you can probably check out noshots00 on twitch on the recent streams. I'm super tired so I'm going to bed but I'll probably play some more tomorrow morning and edit\/revise this review when I do.. I would love to play the game. The setting is really cool. Sadly the game doesnt work with my steam controller on my system, so i had to refund... on top i had kind of stuttering and the controls are a bit delayed sometimes... If there would be a fix i would buy again!!!!. The game looks ok in pitures but playing it is another story. There is no depth perseption with the areas and you get caught on everything. Contoller is almost none existent with very few options to change your key bindings. No video settings to adjust brightness or contrast. Combat is clunky, it's trying to be a 2D Dark Souls but with even less satisfaction.



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