Title: Weebish Mines
Genre: Adventure, Indie
Developer:
DXF Games
Publisher:
DXF Games
Release Date: 20 Apr, 2017
English
weebish mines
I should have done more homework first. Cute game, cute idea, as I loved Legacy of the Wizard back in the day, but this game differs from that in some key ways.
Legacy of the Wizard was a game about exploration. Yes it was hard, but it was forgiving. If you wasted resources, you could just kill monsters to farm up some more. This game is not like that at all. Everything is limited. EVERYTHING. That alone makes this less an exploration game and more of a strategy game, and a punishing one at that. Some people may like that, but it's not my bag at all.
I can't complain at the price I paid, but I'm still not recommending this, because IMO, comparing this to Legacy of the Wizard is a bit disingenuous.. I just played this game for the first time and only for about 15 minutes because I am trying out several games in my Steam library for the first time.
I really appreciate it when a solo Indie chooses low resolution (ideally ultra low resolution) for their games allowing them to focus on packing in more gameplay. And this developer has done exactly this!
The little I have played so far was very fun. The gameplay is simple and very solid. The developer has really packed a lot of depth into the game. It's like opening a tiny package and somehow it contains much more than you would imagine possible. Everything is very well executed from what I have experienced.
The ultra low resolution graphics are very well done and create an interesting world to explore that is populated with many different kinds of enemies and collectibles.
Music was reasonable (not annoying like some games) and the sound fx are very good and fit the on-screen activity that "produced" the sound.
In summary...
PROS
A lot more depth than you would expect
Very responsive controls
Excellent interesting gameplay
Excellent ultra low rez graphics
Great atmosphere
CONS
I wish I could jump off the ladders
For those using keyboard the controls are fixed to one set only (although they are a standard for retro style games I prefer them switched around on the Jump and Attack key so it took a few minutes to adjust to that). Of course, I should have used a controller and next time I will.
EXCELLENT GAME EASILY WORTH MORE THAN THE TINY AMOUNT OF MONEY THE DEVELOPER IS CHARGING FOR IT!. I just played this game for the first time and only for about 15 minutes because I am trying out several games in my Steam library for the first time.
I really appreciate it when a solo Indie chooses low resolution (ideally ultra low resolution) for their games allowing them to focus on packing in more gameplay. And this developer has done exactly this!
The little I have played so far was very fun. The gameplay is simple and very solid. The developer has really packed a lot of depth into the game. It's like opening a tiny package and somehow it contains much more than you would imagine possible. Everything is very well executed from what I have experienced.
The ultra low resolution graphics are very well done and create an interesting world to explore that is populated with many different kinds of enemies and collectibles.
Music was reasonable (not annoying like some games) and the sound fx are very good and fit the on-screen activity that "produced" the sound.
In summary...
PROS
A lot more depth than you would expect
Very responsive controls
Excellent interesting gameplay
Excellent ultra low rez graphics
Great atmosphere
CONS
I wish I could jump off the ladders
For those using keyboard the controls are fixed to one set only (although they are a standard for retro style games I prefer them switched around on the Jump and Attack key so it took a few minutes to adjust to that). Of course, I should have used a controller and next time I will.
EXCELLENT GAME EASILY WORTH MORE THAN THE TINY AMOUNT OF MONEY THE DEVELOPER IS CHARGING FOR IT!. This game deserves recognition. I like the challenge and thought it was really fun.. This game deserves recognition. I like the challenge and thought it was really fun.. UPDATED REVIEW*
*changed from thumbs down to thumbs up*
After speaking with the developer and trying quite a few different things to get this game working, I have managed to get it running with less frame rate stuttering. I am cautiously optimistic about the game and, provided you are able to run it without the same issues I ran into, there is a good game in there. Plus the dev is very helpful and keen to work on his game.
*OLD REVIEW*
I am sure there is an interesting game here,
but the frame rate makes the whole thing ugly and unplayable.
https://youtu.be/B3735kJSbyw. This game deserves recognition. I like the challenge and thought it was really fun.. I should have done more homework first. Cute game, cute idea, as I loved Legacy of the Wizard back in the day, but this game differs from that in some key ways.
Legacy of the Wizard was a game about exploration. Yes it was hard, but it was forgiving. If you wasted resources, you could just kill monsters to farm up some more. This game is not like that at all. Everything is limited. EVERYTHING. That alone makes this less an exploration game and more of a strategy game, and a punishing one at that. Some people may like that, but it's not my bag at all.
I can't complain at the price I paid, but I'm still not recommending this, because IMO, comparing this to Legacy of the Wizard is a bit disingenuous.
Update #2:
Hello again!
Yoritoshi brought it to my attention that upon pressing the F12 key to take a screenshot of the final credits screen (to capture the total time played) it triggered the "Ok, I'm all done with the game let's go to the title screen!" action.
So this has now been fixed.
For the inconvienence, I've also added 5 more achievements to the game which brings the total up to 27.
One of the achievements is to beat the game in under an hour.
Can you do it??. Patch #1:
Hi guys!
Tonight I've done some changes to the game which will make for a better experience for everyone:
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